Absolutely! I’ll start with some flavor, separated by a paragraph break, then we’ll talk details.
World of Darkness is a game where every horror story you’ve ever heard was actually real. Vampires? Real. Werewolves? Real. Creature from the Black Lagoon? Real.
As it turns out, you are starting to notice that these things are harder and harder to ignore. Stories are popping up all over the place about strange events, people going missing, and more horror stories coming closer and closer.
You’re just a normal person, though. What are you supposed to do about any of this?
Well, if everything you’ve ever heard about is real, then maybe the answers are real too. Vampires are probably weak to sunlight. You might have some old silverware for those pesky Werewolves. The Creature from the Black Lagoon was kind of lame, when you think about it.
And if you’ve noticed this stuff, there has to be other people that have noticed it too, right?
As the world grows darker, you might be the only sane person left, or you might not. It’s up to you whether or not you continue to search into the darkness, attempting to drive it away, or simply bury your head in the sand. Then again, there’s a hero to every story you’ve ever heard. Maybe it could be you…
Still with me? Awesome!
World of Darkness is now separated into three separate entities. Old World of Darkness (oWoD or cWoD) started with the release of Vampire: The Masquerade in 1991, which was a game-setting that detailed Vampire cultures and history, as well as allowing you to play a Vampire as a PC. The line then went on to have a bunch of other releases for various supernatural types found in the universe.
New World of Darkness (nWoD) was published in 2004 by White Wolf, and continued to create a series of other books to establish supernatural types, such as Vampire: The Requiem and Werewolf: The Forsaken. The core World of Darkness book is entirely based around being a human in a world that is filled with darkness.
That line ended, and White Wolf has merged with CCP Games (Eve Online). Onyx Path Publishing isin the process of creating a new World of Darkness line now known as God Machine Chronicle Anthology, which I have no experience with whatsoever. However, you can ask them about GMC yourself, they’re on Tumblr!
If you wanted to get into World of Darkness, I would suggest checking out the God Machine Chronicle to see if it tickles your fancy, or grabbing a World of Darkness core book and checking out the rules system.
Clearing up a couple of misconceptions: unless you’re referring obliquely to Monte Cook’s World of Darkness, there are only two settings: The Classic World of Darkness and the new World of Darkness. The new WoD didn’t end as you suggested: the God-Machine Chronicle and its associated books are essentially the second edition for the new WoD. So, for example, last year’s Mummy: The Curse still uses the original nWoD rules, while the Demon: The Descent rulebook incorporates the GMC changes.
The Idigam Chronicle Anthology is coming out soon.
Woke up this morning with a circular bruise in the center of my forehead. I think I accidentally an entire Neverborn.